AI Insights · Timothy · October 2025
Top 5 Hybridcasual Games Performance in Sweden Q3 2025
Discover the performance trends of the leading hybridcasual games in Sweden during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top hybridcasual games in Sweden showcased varied performance trends across downloads, revenue, and active users. This analysis, sourced from Sensor Tower, delves into the details of each game's metrics.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. witnessed a fluctuation in weekly revenue, starting at approximately $817 and peaking at around $918 in early September. Downloads began at 6.1K and saw a decline, stabilizing around 3.6K by the end of September. Active users experienced a similar trend, decreasing from 34.8K to about 25.6K.
Color Block Jam from Rollic Games maintained strong weekly revenue, hovering around $18K to $21K. Downloads varied, starting at 5K, dipping mid-quarter, and rebounding to approximately 4.5K. Active users showed consistency, ending the quarter with over 51.3K.
Hole.io, by Voodoo, had a gradual increase in revenue, reaching $378 by early September. Downloads increased from 3.3K to over 4K, while active users grew steadily from 14.1K to 16.5K.
Pizza Ready! by Supercent, Inc., saw a peak in weekly revenue in July at $448, then gradually declined to $140. Downloads followed a downward trend from 3K to below 2K. Active users remained relatively stable, with minor fluctuations around 15K.
Finally, Paper.io 2, another title from Voodoo, showed a steady decrease in revenue, starting at $317 and dropping to $129 by the quarter's end. Downloads and active users also decreased, from 3.2K to 1.8K and 44.8K to 19.4K, respectively.
For more detailed insights and data, visit Sensor Tower.